GAMES:

Developed a new method for creating texture maps for in game models that improved realism. The process was implemented on all Flight Sim products. Built Models in Avid Softimage. Worked on textures, models, game play, product photography and user interface for:

  • Microsoft Games, Flight Sim
  • Microsoft Games, Combat Flight Sim
  • Monolith, Gruntz
 
© janine bostock 2008 all rights reserved